Terraria.Projectile.vampireHeal C# (CSharp) Method

vampireHeal() public method

public vampireHeal ( int dmg, Vector2 Position ) : void
dmg int
Position Vector2
return void
        public void vampireHeal(int dmg, Vector2 Position)
        {
            float ai1 = dmg * 0.075f;
            if ((int)ai1 == 0 || Main.player[Main.myPlayer].lifeSteal <= 0.0)
                return;
            Main.player[Main.myPlayer].lifeSteal -= ai1;
            int ai0 = owner;
            NewProjectile(Position.X, Position.Y, 0.0f, 0.0f, 305, 0, 0.0f, owner, ai0, ai1);
        }