SoundController.SoundManager.GetAmbientSound C# (CSharp) Method

GetAmbientSound() public method

public GetAmbientSound ( int index ) : AudioClip
index int
return UnityEngine.AudioClip
        public AudioClip GetAmbientSound(int index)
        {
            return NullTest(ambience, index);
        }

Usage Example

Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     _soundManager = GameObject.Find ("SoundManager").GetComponent<SoundManager> ();
     ambTrack= _soundManager.GetAmbientSound(ambientIndex);
 }