SoundController.SoundManager.ChangeMasterVolume C# (CSharp) Method

ChangeMasterVolume() public method

public ChangeMasterVolume ( ) : void
return void
        public void ChangeMasterVolume()
        {
            foreach(AudioSource source in audioSources)
            {
                masterVolume = GameObject.Find ("master_slider").GetComponent <Slider> ().value;

                if (source)
                {
                    source.volume = masterVolume;
                }
            }
        }

Same methods

SoundManager::ChangeMasterVolume ( float highVolume ) : void