Server.Mobiles.PlayerMobile.OnItemAdded C# (CSharp) Method

OnItemAdded() public method

public OnItemAdded ( Item item ) : void
item Item
return void
        public override void OnItemAdded(Item item)
        {
            base.OnItemAdded(item);

            if (item is BaseArmor || item is BaseWeapon)
            {
                Hits = Hits; Stam = Stam; Mana = Mana;
            }

            if (this.NetState != null)
                CheckLightLevels(false);

            InvalidateMyRunUO();
        }