ScrollingShooter.GameObjectManager.QueueGameObjectForCreation C# (CSharp) Method

QueueGameObjectForCreation() private method

Helper method for enqueueing our game object for creation at the start of the next update cycle.
private QueueGameObjectForCreation ( ScrollingShooter.GameObject go ) : void
go ScrollingShooter.GameObject The ready-to-spawn game object
return void
        private void QueueGameObjectForCreation(GameObject go)
        {
            createdGameObjects.Enqueue(go);
        }