LuxEngine.Scene.Initialize C# (CSharp) Method

Initialize() public method

public Initialize ( ) : void
return void
        public override void Initialize()
        {
            this.EnabledChanged += new EventHandler<EventArgs>(Scene_EnabledChanged);
            this.VisibleChanged += new EventHandler<EventArgs>(Scene_VisibleChanged);
            //this.DrawOrder = parent != null ? parent.DrawOrder+1 : 0;
            base.Initialize();
        }