LuxEngine.Scene.Destroy C# (CSharp) Method

Destroy() public method

public Destroy ( ) : void
return void
        public virtual void Destroy()
        {
            for (int i=0; i< subScenes.Count; i++)
            {
                this[i].Destroy();
            }
            subScenes.Clear();
            Content.Dispose();
            Game.Components.Remove(this);
        }