LuaFramework.LuaManager.InitLuaBundle C# (CSharp) Method

InitLuaBundle() private method

初始化LuaBundle
private InitLuaBundle ( ) : void
return void
        void InitLuaBundle() {
            if (loader.beZip) {
                loader.AddBundle("Lua/Lua.unity3d");
                loader.AddBundle("Lua/Lua_math.unity3d");
                loader.AddBundle("Lua/Lua_system.unity3d");
                loader.AddBundle("Lua/Lua_u3d.unity3d");
                loader.AddBundle("Lua/Lua_Common.unity3d");
                loader.AddBundle("Lua/Lua_Logic.unity3d");
                loader.AddBundle("Lua/Lua_View.unity3d");
                loader.AddBundle("Lua/Lua_Controller.unity3d");            
            }
        }