public void LuaGC() { lua.LuaGC(LuaGCOptions.LUA_GCCOLLECT); }
/// <summary> /// 清理内存 /// </summary> public static void ClearMemory() { GC.Collect(); Resources.UnloadUnusedAssets(); LuaManager mgr = AppFacade.LuaManager; if (mgr != null) { mgr.LuaGC(); } }