Indiefreaks.Xna.Sessions.Live.LiveSession.WriteNetworkValue C# (CSharp) Method

WriteNetworkValue() private static method

Helper method to write the network value to the PacketWriter
private static WriteNetworkValue ( Microsoft.Xna.Framework.Net.PacketWriter &packetWriter, object networkValue ) : void
packetWriter Microsoft.Xna.Framework.Net.PacketWriter
networkValue object
return void
        private static void WriteNetworkValue(ref PacketWriter packetWriter, object networkValue)
        {
            if (networkValue == null)
                throw new CoreException("NetworkValue is null");
            else
            {
                if (networkValue is bool)
                    packetWriter.Write((bool) networkValue);
                else if (networkValue is byte)
                    packetWriter.Write((byte) networkValue);
                else if (networkValue is byte[])
                {
                    var tempByteArray = (byte[]) networkValue;
                    packetWriter.Write(tempByteArray.Length);
                    packetWriter.Write(tempByteArray);
                }
                else if (networkValue is char)
                    packetWriter.Write((char) networkValue);
                else if (networkValue is char[])
                {
                    var tempCharArray = (char[]) networkValue;
                    packetWriter.Write(tempCharArray.Length);
                    packetWriter.Write(tempCharArray);
                }
                else if (networkValue is Color)
                    packetWriter.Write((Color) networkValue);
                else if (networkValue is double)
                    packetWriter.Write((double) networkValue);
                else if (networkValue is float)
                    packetWriter.Write((float) networkValue);
                else if (networkValue is int)
                    packetWriter.Write((int) networkValue);
                else if (networkValue is long)
                    packetWriter.Write((long) networkValue);
                else if (networkValue is Matrix)
                    packetWriter.Write((Matrix) networkValue);
                else if (networkValue is Quaternion)
                    packetWriter.Write((Quaternion) networkValue);
                else if (networkValue is sbyte)
                    packetWriter.Write((sbyte) networkValue);
                else if (networkValue is short)
                    packetWriter.Write((short) networkValue);
                else if (networkValue is string)
                    packetWriter.Write((string) networkValue);
                else if (networkValue is uint)
                    packetWriter.Write((uint) networkValue);
                else if (networkValue is ulong)
                    packetWriter.Write((ulong) networkValue);
                else if (networkValue is ushort)
                    packetWriter.Write((ushort) networkValue);
                else if (networkValue is Vector2)
                    packetWriter.Write((Vector2) networkValue);
                else if (networkValue is Vector3)
                    packetWriter.Write((Vector3) networkValue);
                else if (networkValue is Vector4)
                    packetWriter.Write((Vector4) networkValue);
                else
                {
                    throw new CoreException("NetworkValue type isn't supported");
                }
            }
        }