Indiefreaks.Xna.Sessions.Live.LiveSession.NotifyServerSynchronizationDoneOnClient C# (CSharp) Method

NotifyServerSynchronizationDoneOnClient() protected method

Notifies the server that the synchronization with the server is performed locally
protected NotifyServerSynchronizationDoneOnClient ( ) : void
return void
        protected override void NotifyServerSynchronizationDoneOnClient()
        {
            _packetWriter.Write(Constants.SynchronizationDoneOnClient);
            ((LocalNetworkGamer) ((LiveIdentifiedPlayer) LocalPlayers[0]).LiveGamer).SendData(_packetWriter, SendDataOptions.ReliableInOrder, _networkSession.Host);
        }