BulletCSharp.btCollisionDispatcher.dispatchAllCollisionPairs C# (CSharp) Method

dispatchAllCollisionPairs() public method

public dispatchAllCollisionPairs ( SWIGTYPE_p_btOverlappingPairCache pairCache, SWIGTYPE_p_btDispatcherInfo dispatchInfo, SWIGTYPE_p_btDispatcher dispatcher ) : void
pairCache SWIGTYPE_p_btOverlappingPairCache
dispatchInfo SWIGTYPE_p_btDispatcherInfo
dispatcher SWIGTYPE_p_btDispatcher
return void
        public virtual void dispatchAllCollisionPairs(SWIGTYPE_p_btOverlappingPairCache pairCache, SWIGTYPE_p_btDispatcherInfo dispatchInfo, SWIGTYPE_p_btDispatcher dispatcher)
        {
            BulletCollisionPINVOKE.btCollisionDispatcher_dispatchAllCollisionPairs(swigCPtr, SWIGTYPE_p_btOverlappingPairCache.getCPtr(pairCache), SWIGTYPE_p_btDispatcherInfo.getCPtr(dispatchInfo), SWIGTYPE_p_btDispatcher.getCPtr(dispatcher));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }