BulletCSharp.btCollisionDispatcher.defaultNearCallback C# (CSharp) Method

defaultNearCallback() public static method

public static defaultNearCallback ( SWIGTYPE_p_btBroadphasePair collisionPair, btCollisionDispatcher dispatcher, SWIGTYPE_p_btDispatcherInfo dispatchInfo ) : void
collisionPair SWIGTYPE_p_btBroadphasePair
dispatcher btCollisionDispatcher
dispatchInfo SWIGTYPE_p_btDispatcherInfo
return void
        public static void defaultNearCallback(SWIGTYPE_p_btBroadphasePair collisionPair, btCollisionDispatcher dispatcher, SWIGTYPE_p_btDispatcherInfo dispatchInfo)
        {
            BulletCollisionPINVOKE.btCollisionDispatcher_defaultNearCallback(SWIGTYPE_p_btBroadphasePair.getCPtr(collisionPair), btCollisionDispatcher.getCPtr(dispatcher), SWIGTYPE_p_btDispatcherInfo.getCPtr(dispatchInfo));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }