fCraft.WorldCommands.PrintCurrentGenerator C# (CSharp) Method

PrintCurrentGenerator() static private method

static private PrintCurrentGenerator ( Player player, bool isNew ) : void
player Player
isNew bool
return void
        static void PrintCurrentGenerator( Player player, bool isNew ) {
            MapGeneratorParameters genParams = player.GenParams;
            if( genParams == null ) {
                player.Message( "No map generator chosen. Available generators: " +
                                MapGenUtil.GeneratorList.JoinToString( gen => gen.Name ) );
            } else if( isNew ) {
                player.Message( "SetGen: New map generation parameters: {0}", genParams );
            } else {
                player.Message( "Current map generation parameters: {0}", genParams );
            }
        }

Same methods

WorldCommands::PrintCurrentGenerator ( [ player, bool isNew ) : void