fCraft.WorldCommands.Generate C# (CSharp) Method

Generate() static private method

static private Generate ( Player player, Command cmd ) : void
player Player
cmd Command
return void
        internal static void Generate( Player player, Command cmd ) {

            string themeName = cmd.Next();
            string templateName = cmd.Next();

            if( templateName == null ) {
                cdGenerate.PrintUsage( player );
                return;
            }

            MapGenTemplate template;
            MapGenTheme theme;

            int wx, wy, height;
            if( !(cmd.NextInt( out wx ) && cmd.NextInt( out wy ) && cmd.NextInt( out height )) ) {
                if( player.World != null ) {
                    wx = player.World.Map.WidthX;
                    wy = player.World.Map.WidthY;
                    height = player.World.Map.Height;
                } else {
                    player.Message( "When used from console, /gen requires map dimensions." );
                    cdGenerate.PrintUsage( player );
                    return;
                }
                cmd.Rewind();
                cmd.Next();
                cmd.Next();
            }

            if( !Map.IsValidDimension( wx ) ) {
                player.Message( "Cannot make map with width {0}: dimensions must be multiples of 16.", wx );
                return;
            } else if( !Map.IsValidDimension( wy ) ) {
                player.Message( "Cannot make map with length {0}: dimensions must be multiples of 16.", wy );
                return;
            } else if( !Map.IsValidDimension( height ) ) {
                player.Message( "Cannot make map with height {0}: dimensions must be multiples of 16.", height );
                return;
            }

            string fileName = cmd.Next();
            string fullFileName = null;

            if( fileName == null ) {
                if( player.World == null ) {
                    player.Message( "When used from console, /gen requires FileName." );
                    cdGenerate.PrintUsage( player );
                    return;
                }
                if( !cmd.IsConfirmed ) {
                    player.AskForConfirmation( cmd, "Replace this world's map with a generated one?" );
                    return;
                }
            } else {
                fileName = fileName.Replace( Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar );
                if( !fileName.EndsWith( ".fcm", StringComparison.OrdinalIgnoreCase ) ) {
                    fileName += ".fcm";
                }
                fullFileName = Path.Combine( Paths.MapPath, fileName );
                if( !Paths.IsValidPath( fullFileName ) ) {
                    player.Message( "Invalid filename." );
                    return;
                }
                if( !Paths.Contains( Paths.MapPath, fullFileName ) ) {
                    player.UnsafePathMessage();
                    return;
                }
                string dirName = fullFileName.Substring( 0, fullFileName.LastIndexOf( Path.DirectorySeparatorChar ) );
                if( !Directory.Exists( dirName ) ) {
                    Directory.CreateDirectory( dirName );
                }
                if( !cmd.IsConfirmed && File.Exists( fullFileName ) ) {
                    player.AskForConfirmation( cmd, "The mapfile \"{0}\" already exists. Overwrite?", fileName );
                    return;
                }
            }

            bool noTrees;
            if( themeName.Equals( "grass", StringComparison.OrdinalIgnoreCase ) ) {
                theme = MapGenTheme.Forest;
                noTrees = true;
            } else {
                try {
                    theme = (MapGenTheme)Enum.Parse( typeof( MapGenTheme ), themeName, true );
                    noTrees = (theme != MapGenTheme.Forest);
                } catch( Exception ) {
                    player.MessageNow( "Unrecognized theme \"{0}\". Available themes are: Grass, {1}",
                                       themeName,
                                       String.Join( ", ", Enum.GetNames( typeof( MapGenTheme ) ) ) );
                    return;
                }
            }

            try {
                template = (MapGenTemplate)Enum.Parse( typeof( MapGenTemplate ), templateName, true );
            } catch( Exception ) {
                player.Message( "Unrecognized template \"{0}\". Available templates are: {1}",
                                templateName,
                                String.Join( ", ", Enum.GetNames( typeof( MapGenTemplate ) ) ) );
                return;
            }

            if( !Enum.IsDefined( typeof( MapGenTheme ), theme ) || !Enum.IsDefined( typeof( MapGenTemplate ), template ) ) {
                cdGenerate.PrintUsage( player );
                return;
            }

            MapGeneratorArgs args = MapGenerator.MakeTemplate( template );
            args.WidthX = wx;
            args.WidthY = wy;
            args.Height = height;
            args.MaxHeight = (int)(args.MaxHeight / 80d * height);
            args.MaxDepth = (int)(args.MaxDepth / 80d * height);
            args.Theme = theme;
            args.AddTrees = !noTrees;

            Map map;
            try {
                if( theme == MapGenTheme.Forest && noTrees ) {
                    player.MessageNow( "Generating Grass {0}...", template );
                } else {
                    player.MessageNow( "Generating {0} {1}...", theme, template );
                }
                if( theme == MapGenTheme.Forest && noTrees && template == MapGenTemplate.Flat ) {
                    map = new Map( null, args.WidthX, args.WidthY, args.Height, true );
                    MapGenerator.GenerateFlatgrass( map );
                } else {
                    MapGenerator generator = new MapGenerator( args );
                    map = generator.Generate();
                }
                map.ResetSpawn();

            } catch( Exception ex ) {
                Logger.Log( "MapGenerator: Generation failed: {0}", LogType.Error,
                            ex );
                player.MessageNow( "&WAn error occured while generating the map." );
                return;
            }

            if( fileName != null ) {
                if( map.Save( fullFileName ) ) {
                    player.MessageNow( "Generation done. Saved to {0}", fileName );
                } else {
                    player.Message( "&WAn error occured while saving generated map to {0}", fileName );
                }
            } else {
                player.MessageNow( "Generation done. Changing map..." );
                player.World.ChangeMap( map );
            }
        }