UnityScript.Parser.UnityScriptParser.prefix_unary_expression C# (CSharp) Method

prefix_unary_expression() public method

public prefix_unary_expression ( ) : Expression
return Expression
        public Expression prefix_unary_expression()
        {
            Expression expression = null;
            IToken token = null;
            IToken token2 = null;
            IToken token3 = null;
            IToken token4 = null;
            IToken token5 = null;
            UnaryOperatorType type = 0;
            try
            {
                IToken token6;
                switch (this.LA(1))
                {
                    case 0x52:
                        token = this.LT(1);
                        this.match(0x52);
                        if (base.inputState.guessing == 0)
                        {
                            token6 = token;
                            type = 1;
                        }
                        break;

                    case 0x4f:
                        token2 = this.LT(1);
                        this.match(0x4f);
                        if (base.inputState.guessing == 0)
                        {
                            token6 = token2;
                            type = 2;
                        }
                        break;

                    case 80:
                        token3 = this.LT(1);
                        this.match(80);
                        if (base.inputState.guessing == 0)
                        {
                            token6 = token3;
                            type = 3;
                        }
                        break;

                    case 0x67:
                        token4 = this.LT(1);
                        this.match(0x67);
                        if (base.inputState.guessing == 0)
                        {
                            token6 = token4;
                            type = 6;
                        }
                        break;

                    case 0x58:
                        token5 = this.LT(1);
                        this.match(0x58);
                        if (base.inputState.guessing == 0)
                        {
                            token6 = token5;
                            type = 8;
                        }
                        break;

                    default:
                        throw new NoViableAltException(this.LT(1), this.getFilename());
                }
                expression = this.unary_expression();
                if (base.inputState.guessing == 0)
                {
                    expression = new UnaryExpression(ToLexicalInfo(token6), type, expression);
                }
            }
            catch (RecognitionException exception)
            {
                if (base.inputState.guessing != 0)
                {
                    throw;
                }
                this.reportError(exception);
                this.recover(exception, tokenSet_20_);
                return expression;
            }
            return expression;
        }
UnityScriptParser