UnityEngine.TextGenerator.GetVertices C# (CSharp) Method

GetVertices() public method

public GetVertices ( List vertices ) : void
vertices List
return void
        public void GetVertices(List<UIVertex> vertices)
        {
            this.GetVerticesInternal(vertices);
        }

Usage Example

Example #1
0
 static int GetVertices(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.TextGenerator obj = (UnityEngine.TextGenerator)ToLua.CheckObject(L, 1, typeof(UnityEngine.TextGenerator));
         System.Collections.Generic.List <UnityEngine.UIVertex> arg0 = (System.Collections.Generic.List <UnityEngine.UIVertex>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.UIVertex>));
         obj.GetVertices(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }