UnityEngine.TextGenerator.GetCharacters C# (CSharp) Method

GetCharacters() public method

public GetCharacters ( List characters ) : void
characters List
return void
        public void GetCharacters(List<UICharInfo> characters)
        {
            this.GetCharactersInternal(characters);
        }

Usage Example

Example #1
0
 static int GetCharacters(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.TextGenerator obj = (UnityEngine.TextGenerator)ToLua.CheckObject(L, 1, typeof(UnityEngine.TextGenerator));
         System.Collections.Generic.List <UnityEngine.UICharInfo> arg0 = (System.Collections.Generic.List <UnityEngine.UICharInfo>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.UICharInfo>));
         obj.GetCharacters(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }