UnityEngine.Networking.NetworkMigrationManager.OnPeersUpdated C# (CSharp) Method

OnPeersUpdated() protected method

A virtual function that is called when the set of peers in the game changes.

protected OnPeersUpdated ( PeerListMessage peers ) : void
peers UnityEngine.Networking.NetworkSystem.PeerListMessage The set of peers in the game.
return void
        protected virtual void OnPeersUpdated(PeerListMessage peers)
        {
            if (LogFilter.logDev)
            {
                Debug.Log("NetworkMigrationManager NumPeers " + peers.peers.Length);
            }
        }