UnityEngine.Networking.NetworkMigrationManager.FindNewHost C# (CSharp) Method

FindNewHost() public method

public FindNewHost ( PeerInfoMessage &newHostInfo, bool &youAreNewHost ) : bool
newHostInfo UnityEngine.Networking.NetworkSystem.PeerInfoMessage
youAreNewHost bool
return bool
        public virtual bool FindNewHost(out PeerInfoMessage newHostInfo, out bool youAreNewHost)
        {
            if (this.m_Peers == null)
            {
                if (LogFilter.logError)
                {
                    Debug.LogError("NetworkMigrationManager FindLowestHost no peers");
                }
                newHostInfo = null;
                youAreNewHost = false;
                return false;
            }
            if (LogFilter.logDev)
            {
                Debug.Log("NetworkMigrationManager FindLowestHost");
            }
            newHostInfo = new PeerInfoMessage();
            newHostInfo.connectionId = 0xc350;
            newHostInfo.address = "";
            newHostInfo.port = 0;
            int connectionId = -1;
            youAreNewHost = false;
            if (this.m_Peers == null)
            {
                return false;
            }
            for (int i = 0; i < this.m_Peers.Length; i++)
            {
                PeerInfoMessage message = this.m_Peers[i];
                if ((message.connectionId != 0) && !message.isHost)
                {
                    if (message.isYou)
                    {
                        connectionId = message.connectionId;
                    }
                    if (message.connectionId < newHostInfo.connectionId)
                    {
                        newHostInfo = message;
                    }
                }
            }
            if (newHostInfo.connectionId == 0xc350)
            {
                return false;
            }
            if (newHostInfo.connectionId == connectionId)
            {
                youAreNewHost = true;
            }
            if (LogFilter.logDev)
            {
                Debug.Log("FindNewHost new host is " + newHostInfo.address);
            }
            return true;
        }