UnityEngine.AI.NavMeshAgent.CompleteOffMeshLink C# (CSharp) Method

CompleteOffMeshLink() private method

private CompleteOffMeshLink ( ) : void
return void
        public extern void CompleteOffMeshLink();
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 IEnumerator Start()
 {
     UnityEngine.AI.NavMeshAgent agent = GetComponent <UnityEngine.AI.NavMeshAgent> ();
     agent.autoTraverseOffMeshLink = false;
     while (true)
     {
         if (agent.isOnOffMeshLink)
         {
             if (method == OffMeshLinkMoveMethod.NormalSpeed)
             {
                 yield return(StartCoroutine(NormalSpeed(agent)));
             }
             else if (method == OffMeshLinkMoveMethod.Parabola)
             {
                 yield return(StartCoroutine(Parabola(agent, 2.0f, 0.5f)));
             }
             else if (method == OffMeshLinkMoveMethod.Curve)
             {
                 yield return(StartCoroutine(Curve(agent, 0.5f)));
             }
             agent.CompleteOffMeshLink();
         }
         yield return(null);
     }
 }
All Usage Examples Of UnityEngine.AI.NavMeshAgent::CompleteOffMeshLink