TEditXNA.Terraria.Textures.Textures C# (CSharp) Method

Textures() public method

public Textures ( IServiceProvider serviceProvider, GraphicsDevice gdDevice ) : System
serviceProvider IServiceProvider
gdDevice GraphicsDevice
return System
        public Textures(IServiceProvider serviceProvider, GraphicsDevice gdDevice)
        {
            _gdDevice = gdDevice;
            string path = TEditXna.DependencyChecker.PathToContent;

            _defaultTexture = new Texture2D(_gdDevice, 1, 1);
            _defaultTexture.SetData(new Color[] { Color.Transparent });

            if (Directory.Exists(path))
            {
                _cm = new ContentManager(serviceProvider, path);
            }
        }