TEditXNA.Terraria.Textures.GetUnderworld C# (CSharp) Method

GetUnderworld() public method

public GetUnderworld ( int num ) : Microsoft.Xna.Framework.Graphics.Texture2D
num int
return Microsoft.Xna.Framework.Graphics.Texture2D
        public Texture2D GetUnderworld(int num)
        {
            if (!Underworld.ContainsKey(num))
            {
                string name = String.Format("Images\\Backgrounds\\Underworld {0}", num);
                Underworld[num] = LoadTexture(name);
            }
            return Underworld[num];
        }