public Texture2D GetTree(int num)
{
if (!Trees.ContainsKey(num))
{
if (num >= 0)
{
string name = String.Format("Images\\Tiles_5_{0}", num);
Trees[num] = LoadTexture(name);
}
else
{
string name = "Images\\Tiles_5";
Trees[num] = LoadTexture(name);
}
}
return Trees[num];
}