public static AddPromoItem ( SteamInventoryResult_t &pResultHandle, SteamItemDef_t itemDef ) : bool | ||
pResultHandle | SteamInventoryResult_t | |
itemDef | SteamItemDef_t | |
return | bool |
public static bool AddPromoItem(out SteamInventoryResult_t pResultHandle, SteamItemDef_t itemDef) {
InteropHelp.TestIfAvailableGameServer();
return NativeMethods.ISteamGameServerInventory_AddPromoItem(out pResultHandle, itemDef);
}