SkinnedModel.AnimationPlayer.AnimationPlayer C# (CSharp) Method

AnimationPlayer() public method

Constructs a new animation player.
public AnimationPlayer ( SkinnedModel.SkinningData skinningData ) : System
skinningData SkinnedModel.SkinningData
return System
        public AnimationPlayer(SkinningData skinningData)
        {
            if (skinningData == null)
                throw new ArgumentNullException("skinningData");

            skinningDataValue = skinningData;

            bone_matrices = new Matrix[skinningData.BindPose.Count];
            world_matrices = new Matrix[skinningData.BindPose.Count];
            skin_matrices = new Matrix[skinningData.BindPose.Count];
            keyframe_matrices = new Matrix[skinningData.BindPose.Count];

            bone_transforms = new Transform[skinningData.BindPose.Count];

            skinningDataValue.BindPose.CopyTo(bone_matrices, 0);

            for (int i = 0; i < bone_matrices.Length; i++)
                bone_transforms[i] = new Transform(bone_matrices[i]);
        }