Project290.Physics.Dynamics.Body.Body C# (CSharp) Method

Body() public method

public Body ( World world, Object userData ) : System
world World
userData Object
return System
        public Body(World world, Object userData)
        {
            FixtureList = new List<Fixture>(32);

            World = world;
            UserData = userData;

            FixedRotation = false;
            IsBullet = false;
            SleepingAllowed = true;
            Awake = true;
            BodyType = BodyType.Static;
            Enabled = true;

            Xf.R.Set(0);

            world.AddBody(this);
        }

Same methods

Body::Body ( World world ) : System