public RequestJointCreation ( string objectNameInScene, PhysicsJointType jointType, System.Vector3 position, Quaternion rotation, string parms, List |
||
objectNameInScene | string | |
jointType | PhysicsJointType | |
position | System.Vector3 | |
rotation | Quaternion | |
parms | string | |
bodyNames | List |
|
trackedBodyName | string | |
localRotation | Quaternion | |
return | OpenSim.Region.Physics.Manager.PhysicsJoint |