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OpenSim
Region
Physics
Manager
PhysicsScene
Combine
OpenSim.Region.Physics.Manager.PhysicsScene.Combine C# (CSharp) Method
PhysicsScene Class Documentation
Show file
Open project: N3X15/VoxelSim
Combine()
public
method
public
Combine
(
PhysicsScene
pScene
,
System.Vector3
offset
,
System.Vector3
extents
) :
void
pScene
PhysicsScene
offset
System.Vector3
extents
System.Vector3
return
void
public virtual void Combine(PhysicsScene pScene, Vector3 offset, Vector3 extents) { return; }
PhysicsScene
AddAvatar
AddPhysicsActorTaint
AddPrimShape
Combine
DeleteTerrain
Dispose
DoJointDeactivated
DoJointErrorMessage
DoJointMoved
DumpJointInfo
GetJointAnchor
GetJointAxis
GetResults
GetTopColliders
Initialise
RaycastWorld
RemoveAllJointsConnectedToActorThreadLocked
RemoveAvatar
RemovePrim
RequestJointCreation
RequestJointDeletion
SetTerrain
SetWaterLevel
Simulate
SupportsCombining
SupportsRayCast
TriggerPhysicsBasedRestart
UnCombine