public TransformJoint ( KinectBase joint ) : KinectBase.Joint | ||
joint | KinectBase | |
return | KinectBase.Joint |
public KinectBase.Joint TransformJoint(KinectBase.Joint joint)
{
KinectBase.Joint transformedJoint = new KinectBase.Joint();
transformedJoint.Confidence = joint.Confidence;
transformedJoint.JointType = joint.JointType;
transformedJoint.TrackingState = joint.TrackingState;
transformedJoint.Orientation = skeletonRotQuaternion * joint.Orientation;
transformedJoint.Position = skeletonTransformation.Transform(joint.Position);
transformedJoint.utcTime = joint.utcTime;
return transformedJoint;
}