private static XmlObjectNode GetSoundObject(XmlSoundReference xmlSoundReference, string reference)
{
var sprite = XmlParserTempProjectHelper.Sprite;
foreach (var script in sprite.Scripts.Scripts)
foreach (var brick in script.Bricks.Bricks)
{
if (brick is XmlPlaySoundBrick)
{
var playSoundBrick = brick as XmlPlaySoundBrick;
if (playSoundBrick.XmlSoundReference == xmlSoundReference)
{
var count = 0;
if (reference.EndsWith("]"))
{
var splittetReference = reference.Split('[');
reference = reference.Split('[')[splittetReference.Count() - 1];
reference = reference.Split(']')[0];
count = Int32.Parse(reference) - 1;
}
return sprite.Sounds.Sounds[count];
}
}
}
return null;
}