private static string GetIfLogicBeginBrickReferenceString(XmlIfLogicBeginBrickReference ifLogicBeginBrickReference)
{
var ifLogicBeginBrick = ifLogicBeginBrickReference.IfLogicBeginBrick;
var sprite = XmlParserTempProjectHelper.Sprite;
var script = XmlParserTempProjectHelper.Script;
var count = 0;
foreach (var brick in script.Bricks.Bricks)
if (brick is XmlIfLogicBeginBrick)
{
count++;
if ((brick == ifLogicBeginBrick) && (count == 1))
return "../../ifLogicBeginBrick";
else if (brick == ifLogicBeginBrick)
return "../../ifLogicBeginBrick[" + count + "]";
}
return "";
}