private static string GetIfLogicElseBrickReferenceString(XmlIfLogicElseBrickReference ifLogicElseBrickReference)
{
var ifLogicElseBrick = ifLogicElseBrickReference.IfLogicElseBrick;
var sprite = XmlParserTempProjectHelper.Sprite;
var script = XmlParserTempProjectHelper.Script;
var count = 0;
foreach (var brick in script.Bricks.Bricks)
if (brick is XmlIfLogicElseBrick)
{
count++;
if ((brick == ifLogicElseBrick) && (count == 1))
return "../../ifLogicElseBrick";
else if (brick == ifLogicElseBrick)
return "../../ifLogicElseBrick[" + count + "]";
}
return "";
}