private void mapRenderWindow_MouseMoved(object sender, MouseMoveEventArgs e)
{
int mouseX = e.X / 32;
int mouseY = e.Y / 32;
_mousePositionText.DisplayedString = "X: " + (mouseX + this._mapEditorProperties.MapEditorLeft) + " Y: " + (mouseY + this._mapEditorProperties.MapEditorTop);
if (Mouse.IsButtonPressed(Mouse.Button.Left))
{
this.PlaceTile(new Vector2i(mouseX, mouseY));
}
else if (Mouse.IsButtonPressed(Mouse.Button.Right))
{
this.RemoveTile(new Vector2i(mouseX, mouseY));
}
}