private void RemoveTile(Vector2i position)
{
position = new Vector2i(position.X + this._mapEditorProperties.MapEditorLeft, position.Y + this._mapEditorProperties.MapEditorTop);
if (this._mapEditorProperties.CurrentMap.GetTile(position.X, position.Y) == null ||
this._mapEditorProperties.CurrentMap.GetTile(position.X, position.Y).Layers[(int)this._mapEditorProperties.CurrentLayer] == null)
{
return;
}
this._mapEditorProperties.CurrentMap.GetTile(position.X, position.Y).BlockedCover = null;
this._mapEditorProperties.CurrentMap.GetTile(position.X, position.Y).Layers[(int)this._mapEditorProperties.CurrentLayer] = null;
}