private void mapRenderWindow_MouseButtonPressed(object sender, MouseButtonEventArgs e)
{
int mouseX = e.X / 32;
int mouseY = e.Y / 32;
if (Mouse.IsButtonPressed(Mouse.Button.Left))
{
this.PlaceTile(new Vector2i(mouseX, mouseY));
}
else if (Mouse.IsButtonPressed(Mouse.Button.Right))
{
RemoveTile(new Vector2i(mouseX, mouseY));
}
}