Bounce.LevelEditor.Editor.mi_Load_World_Click C# (CSharp) Method

mi_Load_World_Click() private method

private mi_Load_World_Click ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void
        private void mi_Load_World_Click(object sender, EventArgs e)
        {
            load_file(true, "World Files | *.world", "Select a world file.");
        }