private void drawDoor(Door door, PaintEventArgs e)
{
SolidBrush brush =
new SolidBrush(
Color.FromArgb(
Convert.ToInt32(
EditorConstants.DOOR_COLOR, 16)));
RectangleF rect =
Conversion.RectToRect(door.getBBRelativeToWorld());
e.Graphics.FillRectangle(brush, rect);
e.Graphics.DrawImage(Image.FromFile(currdir + "\\Art\\Players\\target.png"),
door.TargetPosition.X - EditorConstants.DOOR_TARGET_WIDTH / 2.0f,
door.TargetPosition.Y - EditorConstants.DOOR_TARGET_WIDTH / 2.0f,
EditorConstants.DOOR_TARGET_WIDTH,
EditorConstants.DOOR_TARGET_WIDTH);
}