public Editor()
{
InitializeComponent();
Size pbLevelSize = new Size(Constants.WINDOW_WIDTH, Constants.WINDOW_HEIGHT - Constants.HUD_HEIGHT);
pb_Level.MaximumSize = (pb_Level.MinimumSize = (pb_Level.Size = pbLevelSize));
this.FormBorderStyle = FormBorderStyle.FixedSingle;
currentTool = EditorTool.Insertion;
ClearToolMenu();
tool_Insertion.Checked = true;
// Disable object properties by default
tb_Damage.Enabled = false;
tb_Rotation.Enabled = false;
b_ApplyProperties.Enabled = false;
b_Front.Enabled = false;
tb_SLevel.Enabled = false;
//Only enable this menu item if the currently selected object is a door. When we start,
// we don't have a currently selected item, so disable this menu item.
menu_door.Enabled = false;
menu_room.Enabled = false;
menu_debug.Enabled = false;
}