public void LogParse_Regex_incomingdamage1_damage_knockdown()
{
string testLine = "Assassin Guard received 287 damage and Knockdown from PLAYERNAME's Leg Sweep.";
Match m = BNS_ACT_Plugin.LogParse.regex_incomingdamage1.Match(testLine);
Assert.IsTrue(m.Groups["target"].Success && m.Groups["target"].Value == "Assassin Guard");
Assert.IsTrue(m.Groups["damage"].Success && m.Groups["damage"].Value == "287");
Assert.IsFalse(m.Groups["critical"].Success);
Assert.IsFalse(m.Groups["FocusDrain"].Success);
Assert.IsFalse(m.Groups["HPDrain"].Success);
Assert.IsTrue(m.Groups["debuff"].Success && m.Groups["debuff"].Value == "Knockdown");
Assert.IsFalse(m.Groups["resistdebuff"].Success);
Assert.IsTrue(m.Groups["actor"].Success && m.Groups["actor"].Value == "PLAYERNAME");
Assert.IsTrue(m.Groups["skill"].Success && m.Groups["skill"].Value == "Leg Sweep");
}