public void LogParse_Regex_debuff2_nodamage_inflicted()
{
string testLine = "PLAYER NAME's Leading Palm inflicted Bleed.";
Match m = BNS_ACT_Plugin.LogParse.regex_debuff2.Match(testLine);
Assert.IsTrue(m.Groups["actor"].Success && m.Groups["actor"].Value == "PLAYER NAME");
Assert.IsTrue(m.Groups["skill"].Success && m.Groups["skill"].Value == "Leading Palm");
Assert.IsFalse(m.Groups["critical"].Success);
Assert.IsFalse(m.Groups["target"].Success);
Assert.IsTrue(m.Groups["debuff"].Success && m.Groups["debuff"].Value == "Bleed");
Assert.IsFalse(m.Groups["debuff2"].Success);
}