BlackFeeder.Entry.OnUpdate C# (CSharp) Method

OnUpdate() private static method

private static OnUpdate ( EventArgs args ) : void
args System.EventArgs
return void
        private static void OnUpdate(EventArgs args)
        {
            if (Menu.Item("Feeding.Activated").GetValue<bool>())
            {
                Feed();
            }

            if (Menu.Item("Surrender.Activated").GetValue<bool>())
            {
                Surrender(); 
            }

            if (player.IsDead || player.InFountain())
            {
                TopVectorReached = false;
                BotVectorReached = false;
            }
            else
            {
                if (player.Distance(BotVector3) <= 300)
                {
                    BotVectorReached = true;
                }

                if (player.Distance(TopVector3) <= 300)
                {
                    TopVectorReached = true;
                }
            }
        }