public static void OnLoad(EventArgs args)
{
try
{
deaths = new[]
{
"/all XD", "kek", "sorry lag", "/all gg", "help pls", "nooob wtf", "team???", "/all gg my team sucks",
"/all matchmaking sucks", "i can't carry dis", "wtf how?", "wow rito nerf pls",
"/all report enemys for drophacks", "tilidin y u do dis", "kappa", "amk", "/all einfach mal leben genießen amk"
};
player = ObjectManager.Player;
ghostSlot = player.GetSpellSlot("SummonerHaste");
healSlot = player.GetSpellSlot("SummonerHeal");
if (player.Gold >= 0)
{
realTime = Game.ClockTime;
}
ShowNotification("BlackFeeder by blacky - Loaded", Color.Crimson, 10000);
InitializeMenu.Load();
SRShopAI.Main.Init(); //Credits to Insensitivity for his amazing "ARAMShopAI" assembly
Game.OnUpdate += OnUpdate;
Game.OnEnd += OnEnd;
Obj_AI_Base.OnIssueOrder += OnIssueOrder;
}
catch (Exception e)
{
Console.WriteLine("An error occurred: '{0}'", e);
}
}