public static void ToMatrix4X4(ref Matrix3x3 a, out Matrix b) { #if !WINDOWS b = new Matrix(); #endif b.M11 = a.M11; b.M12 = a.M12; b.M13 = a.M13; b.M21 = a.M21; b.M22 = a.M22; b.M23 = a.M23; b.M31 = a.M31; b.M32 = a.M32; b.M33 = a.M33; b.M44 = 1; b.M14 = 0; b.M24 = 0; b.M34 = 0; b.M41 = 0; b.M42 = 0; b.M43 = 0; }