BEPUutilities.Matrix3x3.CreateFromMatrix C# (CSharp) Method

CreateFromMatrix() public static method

Creates a 3x3 matrix from an XNA 4x4 matrix.
public static CreateFromMatrix ( Matrix matrix4X4 ) : Matrix3x3
matrix4X4 Matrix Matrix to extract a 3x3 matrix from.
return Matrix3x3
        public static Matrix3x3 CreateFromMatrix(Matrix matrix4X4)
        {
            Matrix3x3 matrix3X3;
            matrix3X3.M11 = matrix4X4.M11;
            matrix3X3.M12 = matrix4X4.M12;
            matrix3X3.M13 = matrix4X4.M13;

            matrix3X3.M21 = matrix4X4.M21;
            matrix3X3.M22 = matrix4X4.M22;
            matrix3X3.M23 = matrix4X4.M23;

            matrix3X3.M31 = matrix4X4.M31;
            matrix3X3.M32 = matrix4X4.M32;
            matrix3X3.M33 = matrix4X4.M33;
            return matrix3X3;
        }

Same methods

Matrix3x3::CreateFromMatrix ( Matrix &matrix4X4, Matrix3x3 &matrix3X3 ) : void

Usage Example

Example #1
0
        /// <summary>
        /// Constructs a quaternion from a rotation matrix.
        /// </summary>
        /// <param name="r">Rotation matrix to create the quaternion from.</param>
        /// <param name="q">Quaternion based on the rotation matrix.</param>
        public static void CreateFromRotationMatrix(ref Matrix r, out Quaternion q)
        {
            Matrix3x3 downsizedMatrix;

            Matrix3x3.CreateFromMatrix(ref r, out downsizedMatrix);
            CreateFromRotationMatrix(ref downsizedMatrix, out q);
        }
All Usage Examples Of BEPUutilities.Matrix3x3::CreateFromMatrix