private void OnEvadeModeChange(ValueBase<int> sender, ValueBase<int>.ValueChangeArgs changeArgs)
{
//TODO: Change
var mode = sender.DisplayName;
if (mode == "Very Smooth")
{
ConfigValue.FastEvadeActivationTime.SetInt(0);
ConfigValue.RejectMinDistance.SetInt(0);
ConfigValue.ExtraCpaDistance.SetInt(0);
ConfigValue.ExtraPingBuffer.SetInt(40);
}
else if (mode == "Smooth")
{
ConfigValue.FastEvadeActivationTime.SetInt(65);
ConfigValue.RejectMinDistance.SetInt(10);
ConfigValue.ExtraCpaDistance.SetInt(10);
ConfigValue.ExtraPingBuffer.SetInt(65);
}
}