public LTDescr setIgnoreTimeScale( bool useUnScaledTime ) { this.useEstimatedTime = useUnScaledTime; this.usesNormalDt = false; return this; }
private void FadeOut() { LTDescr fadeLTdescr = LeanTween.value(gameObject, 1f, 0f, 1.6f); fadeLTdescr.setIgnoreTimeScale(true); fadeLTdescr.setOnUpdate(OnMaskAlphaUpdate); fadeLTdescr.setOnComplete(OnFadeOutComplete); }