private Vector3 easeInBounce()
{
val = this.ratioPassed;
val = 1f - val;
return new Vector3(this.diff.x - LeanTween.easeOutBounce(0, this.diff.x, val) + this.from.x,
this.diff.y - LeanTween.easeOutBounce(0, this.diff.y, val) + this.from.y,
this.diff.z - LeanTween.easeOutBounce(0, this.diff.z, val) + this.from.z);
}