public void StartSwipe(float duration)
{
this.gameObject.SetActive(true);
coll.enabled = true;
Vector3 goToPos = this.gameObject.transform.localPosition;
goToPos.y = 5.19f;
LTDescr tween = LeanTween.move(gameObject, goToPos, duration);
tween.setOnComplete(Destroy);
tween.setEaseLinear();
}