KinectManager.OnGUI C# (CSharp) Method

OnGUI() public method

public OnGUI ( ) : void
return void
    void OnGUI()
    {
        if(OpenNIInitialized)
        {
            if (!AllPlayersCalibrated || DisplayUserMap)
            {
                GUI.DrawTexture(usersMapRect, usersLblTex);
            }

            // Find out if any of the currently seen users are trying to calibrate.
            foreach (uint userId in allUsers)
            {
                float progress = KinectWrapper.GetUserPausePoseProgress(userId);

                if (progress > 0.0)
                    break;
            }
        }
    }